The classic Mad Cat, with twin shoulder missile racks and a rounded cockpit, in an amber-lit hangar.

CORECRITICAL

MW3

Original gameplay. A modern core.

In developmentAn open-source recompilation and modernization project
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Explore the modernization

Preserving what made MW3 special, rebuilt for today.
A faithful foundation, modernized for new missions.

Latest from the MechLab

All MechLab updates

Daily development summaries from Core Critical.

Campaign progress and the next HUD fidelity checks

An October 15 progress snapshot records a corrected campaign-entry movie fault and the user's report of completing the first campaign mission. It also records several HUD and widescreen Mech Lab issues that still need investigation. This is a rolling development update, not the final day's release report.

Native Remaster: ultrawide views, a broader HUD, and local music

The native MW3 development host gained a faster rendering path, true ultrawide presentation, broader original HUD coverage, and file-backed music. These are development milestones; full-game fidelity and a portable release still need more work.

The native host reaches live menus, Training, and Instant Action

The integrated native host executed the animated menu and live MW3 scenes through Vulkan. User and scripted sessions reached Training and Instant Action, while the separate Vulkan wrapper, launcher, and high-resolution texture work continued alongside recompilation.

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