The classic Mad Cat, with twin shoulder missile racks and a rounded cockpit, in an amber-lit hangar.

CORECRITICAL

MW3

Original gameplay. A modern core.

In developmentAn open-source recompilation and modernization project
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Explore the modernization

Preserving what made MW3 special, rebuilt for today.
A faithful foundation, modernized for new missions.

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Daily development summaries from Core Critical.

Pirate's Moon reaches a native menu; MW3 campaign progress

Work on MW3 paid off for Pirate's Moon: the expansion now boots to a native Vulkan menu, opens Options, returns, and quits normally. Reusing the existing runtime made this a same-day menu milestone. Missions and cinematics remain unverified. Earlier MW3 campaign progress and investigation notes are retained below as a rolling development record.

Native Remaster: ultrawide views, a broader HUD, and local music

The native MW3 development host gained a faster rendering path, true ultrawide presentation, broader original HUD coverage, and file-backed music. These are development milestones; full-game fidelity and a portable release still need more work.

The native host reaches live menus, Training, and Instant Action

The integrated native host executed the animated menu and live MW3 scenes through Vulkan. User and scripted sessions reached Training and Instant Action, while the separate Vulkan wrapper, launcher, and high-resolution texture work continued alongside recompilation.

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